A downloadable game for Windows and Linux

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deathbyshooter is a multiplayer first-person shooter focused on responsive movement and straightforward gunplay. Host a game from your machine (listen server), join a friend’s session by address, or run a dedicated server for a stable host while everyone plays as a client.

Multiplayer uses ENet: you send input and aim intent, and the server owns the real simulation—position, shots, hits, ammo, and deaths—so hits and outcomes stay fair and consistent. Local play still feels snappy thanks to prediction and cosmetic feedback on your own client.

Features (current direction)

  • Online / LAN matches with join-by-address flow
  • Pistol fire, reloading, and AI opponents for testing or filling a server
  • 3D arenas with room to move and fight

Platform: Windows and Linux (x86_64).

Controls are typical FPS (WASD, mouse look, jump, fire, reload, weapon cycling).

This is an active development project; builds may change often. If something breaks or you want a feature, the community thread is the place to say so.

Credits: Built with Godot 4.x and C#.

Updated 23 hours ago
Published 2 days ago
StatusPrototype
PlatformsWindows, Linux
Authorruzzle
GenreShooter
Made withGodot
TagsArena Shooter, Fantasy, FPS, Multiplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerLocal multiplayer, Server-based networked multiplayer
Player count1 - 16
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Download

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Click download now to get access to the following files:

deathbyshooter-windows.zip 168 MB
Version 4
deathbyshooter-linux.zip 162 MB
Version 2